Superpowers
you have are
High-poly sculpt in Zbrush;SubD modeling in Max / Maya;Character topology for animation;Strong knowledge of anatomy;Ability to create UV mapping and texture baking (normal, AO, etc.);Texturing in Substance Painter and/or hand-painted texturing;Good understanding of modern pipelines and requirements for stylized character creation;Ability to follow and correctly interpret/improve the concept idea;Relevant portfolio with examples of works in the corresponding direction;Teamwork skills. You’re a rockstar
if you have
Work experience with game engines;Drawing skills;Good understanding of the rigging and animation process;Intermediate English level and above. As a part of Room 8
studio, you will
Create high-poly and low-poly models of stylized characters for games on the given concepts;Create optimal UV mapping and texture baking (normal, AO, etc.);Work with stylized texturing. Join Us.
get even more!
competitive financial reward (yes, we are fair enough);challenges to raise your XPs score (professional trainings and conferences, internal mentorship, English courses);health insurance, paid vacation and sick leave;culture of diversity & inclusion to unite the most outstanding talents;community of people who understand your game passion. Together we will bring games to the next level.
Exactly with you. 34200